#include <settings.h>
◆ ServerConfig
◆ allow_insecure
| bool sh::EvalServerSettings::allow_insecure |
◆ apply_log_action_timeout
| bool sh::EvalServerSettings::apply_log_action_timeout |
◆ do_network_requests
| bool sh::EvalServerSettings::do_network_requests |
◆ extra_verbose_log
| bool sh::EvalServerSettings::extra_verbose_log |
◆ log_action_timeout
| size_t sh::EvalServerSettings::log_action_timeout |
◆ log_dir_eval_server_requests
| std::string sh::EvalServerSettings::log_dir_eval_server_requests |
◆ log_dir_queries
| std::string sh::EvalServerSettings::log_dir_queries |
◆ log_dir_results
| std::string sh::EvalServerSettings::log_dir_results |
◆ log_dir_user_actions
| std::string sh::EvalServerSettings::log_dir_user_actions |
◆ log_dir_user_actions_summary
| std::string sh::EvalServerSettings::log_dir_user_actions_summary |
◆ log_file_suffix
| std::string sh::EvalServerSettings::log_file_suffix |
◆ member_ID
| size_t sh::EvalServerSettings::member_ID |
◆ send_logs_to_server_period
| size_t sh::EvalServerSettings::send_logs_to_server_period |
◆ server_cfg
◆ server_type
| std::string sh::EvalServerSettings::server_type |
◆ submit_LSC_IDs
| bool sh::EvalServerSettings::submit_LSC_IDs |
◆ team_ID
| size_t sh::EvalServerSettings::team_ID |
The documentation for this struct was generated from the following file: